A downloadable game for Windows

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Game made 2022

Having conquered the musical world nearly 200 years prior, fate has given you a second chance!
Mysteriously brought to life, you find yourself imprisoned, alongside other great composers of the past, in a musical detention camp of the future. Spiritual darkness threatens to beat down the souls of aspiring talents here, under the regime of an Elvis wanna be. Who is this audacious "Mike the Guitar", erecting barriers before the musical genius of such masters, declaring "Thus far and no farther"?
Break out of prison and collect the necessary instruments to rescue your fellow composers. Perhaps then, you can "seize fate by the throat", and maybe even the one who captured you...

Ta Ta Ta Taaa!!!!

This latest addition to the "Mike the Guitar" series is an exclusive ZX Spectrum production.

- Beautiful Graphics by ZX Artist Lobo
- Kempston Joystick or Redefinable Keys
- Smooth Sprite movement &Colourful map design
- 48k version with awesome music by Tufty
- extended 128k  version with moore rooms and music by master musicians Yerzmyey & Pedro Pimenta
- "Beethoven's Revenge - The Comic"  made by Dom Reardon

Many thanks to
- Jonathan Cauldwell for the awesome AGD
- Allan Turvey  for the  brilliant additional AGDx code
- David Saphier for the cracking Musicizer
- Damien Guard for the wonderful Font

P.S. The fancy intro with instructions has still to be done.  It will be a separate file and we will update it as soon as possible!

New:   ULAplus version  and ZX VEGA keymap file.

Last but not least do not forget to preorder the physical copy :-)


Included in the box is a sd card with the ULA PLUS version made by XoRRoX!

Rated 4.7 out of 5 stars
(3 total ratings)
Tags8-Bit, agd, ZX Spectrum


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Click download now to get access to the following files:

Beethoven48k.tap 58 kB
Beethoven's Revenge.exe 4 MB
Beethoven128k_Crashfix.tap 80 kB
BeethovenULAplus_ZXVEGA.zip 47 kB

Development log


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This games gets the Herm Firm 10/10 approval. 

Many thanks for your brilliant walkthrough. Don't miss the physical release of the game. Coming soon (means not that late ;-))

Congratulations for the game, it looks like you use 24x24 sprites, what agd version have you used for it? Kind regards!

Hi mate, i used AGDmaxi. Allan squished most of the bugs of the engine. Now it is working fine :-) Thanks for playing the game!

I am into Amiga (okay, also C64), but this game looks (and sounds) just fantastic! Congratulations for the release.

Thanks a lot! Hmh, i hope to find some commodorians to convert the game. I will keep you updated :-)

Whatta game !!! Whatta music !!!!! Whatta at infinite ........etc ,,,!!!! Excellent work. Congrats.

I am happy that you like it :-)

Very nice game :)

Thanks for playing :-)